Character Creation

Who will you be in Tambra?

Each character starts at level one. The player gets 30 points to attribute across the seven attributes (Health Points, Mana Points, Stamina Points, Athleticism, Intelligence, Spirit, and Presence). Characters may not start with less than one point being applied to each attribute.

Attributes

Health Points (HP)

Health Points represent a character’s lifeblood. A character with 0 HP is unconcious. A character that is brought below 0 HP is dead.

Characters begin the game with 10 HP plus points applied. Characters gain one HP every level plus any points applied at that level.

If a character is attempting an action requiring SP or MP, but doesn’t have enough, HP can be used at a 2:1 conversion.

Mana Points (MP)

Mana Points represent a character’s ability to manipulate an Affinity. All characters in Tambra must have at least one MP.

Characters with 0 MP are Fatigued.

Characters attempting an action requiring more MP than available may convert HP at 2:1 ratio or Intellect at a 1:1 ratio.

Stamina Points (SP)

Stamina Points represent a characters physical energy and drive. All characters in Tambra must have at least one SP.

Characters with 0 SP are Exhausted.

Characters attempting an action requiring more SP than available may convert HP at 2:1 ratio or Spirit at a 1:1 ratio.

Athleticism

Athleticism represents a character’s ability to move and use weapons.

Characters with 0 Athleticism are Paralyzed.

Intellect

Intellect represents a character’s ability to think, read, speak, and use Affinities.

Characters attempting an action requiring more MP than available may convert Intellect at a 1:1 ratio.

Characters with 0 Intellect are in a Coma.

Spirit

Sprit represents a character’s willpower.

Characters attempting an action requiring more SP than available may convert Spirit at a 1:1 ratio.

Characters with 0 Intellect are in a Coma.

Presence

Presence represents a character’s ability to use social skills such as diplomacy, leadership, and bluffing.

Characters with 0 Presence are Uncocious.

Defense Rating (DR)

Defense Rating is granted by items such as armor and shields and represents a character’s ability to avoid damage.

Origin

Origin represents the Kingdom the character originates from. A character’s home Kingdom applies bonuses at character creation (level one).

  • Desert: +1 SP, +1 Presence, +1 HP, +1 Athleticism
  • Mountain: +2 SP, +2 HP
  • Ocean: +2 Mp, +1 Presence, +1 Intellect
  • Forest: +1 MP, +1 Presence, +1 Intellect, +1 Spirit
  • Plains: +2 SP, +2 Spirit

Sample Character

Coming soon!

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